On the road to WWE 2K22’s March release, 2K released the first of its Ringside Report series. These developer commentary videos are designed to showcase in-game footage while providing developer commentary on the game’s systems. This first installment hones in on the in-ring action itself, detailing the redesigned combat system and streamlined philosophy.
For the first time, we got to see footage of an actual in-game match between cover star Rey Mysterio and current United States Champion, Damien Priest. The 2K team spends much of the video emphasizing the game’s increased accessibility thanks to a more simplified control scheme that makes 2K22 easier for newcomers to grasp. Though the game is more of a pick-up-and-play experience, there’s still plenty of depth for veterans in learning how to execute strike/grapple combos (which can be customized) and time reversals.
While standard reversals can negate most actions, combos and grapples can only be stopped by executing a new counter called the Breaker. This manever can only be triggered by hitting the same strike or grapple input being used against you. That means predicting your opponent's attack works to your advantage.
Blocking is another new feature. Holding the reversal button puts you in a blocking stance that lets you better withstand light/heavy/running strikes. It also allows you to counterattack faster than your opponent. A dodge button mapped to the right bumper lets you evade attacks by hitting it at the right time. Though, 2K says doing so presents a higher risk of failure than a block.
Kicking out of a pin or simply getting up from the mat requires players to repeatedly button mash to fill a meter, much like the WWE games of the early-to-mid 2000s. That
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