I wasn’t sure what to expect with We Are OFK. Based on the trailer, I thought it was going to be the usual fare we get with episodic, choice-based narratives (which I love). When I started playing, I was surprised to find that We Are OFK is less of a game and more of an animated miniseries with interactive elements, including music videos. It made a lot more sense that it was recommended to me to play on “whatever [my] preferred TV watching setup is.” We Are OFK is also considered a biopic by its creators, and while I’d more categorize it as a memoir, the point is that the project is a fictional telling of the forming of a real virtual band, which sounds more confusing than it is.
When I sat down to write this review, I thought a lot about whether to review it as a game or as more of that interactive series thing — it’s just in a sort of indistinguishable middle ground. I love that though, because it’s not something we see often in the games space at all, and I find it refreshing. That being said, I’m just going to be as honest as I possibly can, and critique the few interactive elements as I would any other narrative game. I have a lot to say. Let’s go.
We Are OFK (PC [reviewed], Nintendo Switch, PlayStation)Developer: Team OFKPublisher: Team OFKReleased: Aug 18, 2022 – Eps. 1 & 2, Aug 25 – Ep. 3, Sep 1 – Ep. 4, Sep 8 – Ep. 5MSRP: $19.99
We Are OFK follows a group of four friends in Los Angeles as they navigate work, family, relationships, and the difficult process of creating art. I love a good slice-of-life story, and this series delivered on that front. The main cast includes Itsumi, a spunky concert pianist/social media manager for a large gaming company; Carter, an eccentric, workaholic artist who likes to keep
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