My experience with the PS2 version of Destroy All Humans 2 is rather limited. While I enjoyed the original back when it was released, I merely rented the sequel. Then my brother-in-law and I just messed around in co-op and I never made it anywhere. However, the fun with physics gameplay left such an impression on me that it’s been on my hit list for years. The problem is, the memory that stuck out most for me was its ugly-as-sin graphics and oppressive draw fog.
Thankfully, THQ Nordic and Black Forest Games decided to go all the way with the series and gussy up Destroy All Humans 2 in the same way it did for the original title. That means, while the graphics have been upgraded to the nines, the warts of the PS2-era gameplay are still present underneath. That’s all right with me, though, I eat a couple of early ‘00s games for breakfast every morning, so I am well prepared for warts.
Destroy All Humans! 2 Reprobed (PC [Reviewed], Xbox Series X/S, PS5)Developer: Black Forest GamesPublisher: THQ NordicReleased: August 30, 2022MSRP: $39.99
Destroy All Humans 2 definitely look nice. Though the upgrade to the Unreal 4 Engine hasn’t left it without blemishes, it’s obvious the art department at Black Forest Games had an absolute blast with it. The worlds you quest through are all as lush as golf greens. If you’re just looking at the game, it’s almost impossible to tell that it was built on the bones of a much older game.
Playing the game is a much different matter. I have already admitted to not having a whole bunch of experience with Destroy All Humans 2, but what little I did play already made it feel as though it was more interested in being a playground than a cohesive game. And in that respect, it provided unusual weapons
Read more on destructoid.com