There are a lot of mechanics thrown at you pretty early on in Destroy All Humans 2: Reprobed and it’s pretty easy to forget some of them are there. Especially once you get to the later parts of the game when so many threats and strong monsters are being thrown at you. It’s easy to forget that you have anything but a blaster and a jetpack when you’re just trying to survive.
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But when things quiet down, there are still a lot of fun things to play around with, in this case, it’s the Psi powers. Some of them are more useful than others, and they can be enhanced with upgrades in a rather macabre manner. So to get you a kick start on the psychic powers potentially being paraded by our protagonist, here’s a handy guide to Psi abilities in Destroy All Humans 2: Reprobed.
Since our resident anti-hero Cryptosporidium is not of this planet, like classic sci-fi he’s come to Earth with an assortment of otherworldly tech and abilities. Alongside skin melting and butt probing weaponry, there’s also a plethora of psychic-powered potential to unleash.
There’s a range of abilities, from psychokinesis which lets you levitate objects, before launching them miles into the distance or slam them off the ground if you’re feeling particularly sadistic. To hypnosis, memory wipes, and being able to hear every errant thought that enters someone's head. With the ability to upgrade these powers as time goes on, no Human is safe from this alien’s far-reaching psychic potency.
There are a number of psychic powers at your disposal right from the jump and how you use them is completely up to you. There’s never any downside to unleashing them and some missions actively encourage using things like mind
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