In 2013, when Square Enix still gave half a shit about Deus Ex, it released a spin-off for iPad called The Fall. It wasn't great, but it did a decent enough job of translating the Human Revolution experience to mobile devices, which back then were a lot less powerful than they are today. Playing 'proper' games on a phone or tablet was still a novelty in the early 2010s. But then someone at Square Enix—probably an out-of-touch executive with dollar signs flashing wildly in their eyes—decided it would be a good idea to port it to PC.
It wasn't. The Fall is one of the worst ports in PC gaming history, and that's saying something on a platform that is notorious for shoddy, half-arsed ports of console games. Very little effort was made to enhance the game for PC, and its mobile roots were glaringly obvious—from the low-poly models and small levels, to the blurry textures and on-screen prompts lifted directly from the iPad version, despite showing touchscreen gestures. Yeah, really. It was stunningly bad, and I can't believe Square Enix tried to get away with it.
Related: I Still Haven't Forgiven Square Enix For Abandoning Deus Ex
In The Fall you play as Ben Saxon, a former member of the Tyrants—a paramilitary group Human Revolution fans will recognise as the bosses Adam Jensen fought in that game. Set in 2027, the plot runs parallel to Human Revolution and sees Saxon travelling to Panama City to uncover a shady conspiracy involving a pharmaceutical company illegally testing drugs on citizens. However, besides some additional background on the Tyrants, the story doesn't connect to the mainline games in any meaningful way.
Panama City is this game's equivalent of Detroit or Hengsha—a city hub littered with talkative NPCs,
Read more on thegamer.com