Even after a slow start during its late 2015 launch, Rainbow Six Siege has gone on to be a massive success for Ubisoft. Unlike past games in the franchise, Rainbow Six Siege ditches the classic tactical campaign gameplay in favor of online competitive objective based gameplay. Part of the appeal is the consistent updates that have not only seen a continued expansion of playable operators across a wide variety of countries, but the constant influx of new content like game modes, events, challenges, and cosmetic gear.
Each season typically carries a unique theme surrounding the newest operator, including new cosmetics, as well as a new or reworked map. For Year 7, Ubisoft has a lot planned for Rainbow Six Siege, including the newest defending operator known as Azami. As part of Operation Demon Veil, Azami can throw a unique Kunai that creates a Kiba Barrier to cover holes in ceilings, floors, walls, or just for creating quick cover. Alongside Azami, Ubisoft also revealed a few new ways to experience Rainbow Six Siege.
Rainbow Six Siege Has New Creative Director
As hinted at during the Year 7 roadmap reveal for Rainbow Six Siege, Ubisoft has officially added a dedicated and permanent Team Deathmatch mode alongside the standard competitive matches. Described as a more casual friendly mode or at least one to help veterans warm up before jumping into the objective modes, Team Deathmatch has been a highly requested mode from the community. Originally introduced last December on a very limited basis, TDM became a big hit with those who were able to play.
The five versus five game mode features unlimited respawns as expected with the same environmental destruction on each of the maps, as players would expect. However, Rainbow Six
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