Two years ago, a group of Polish AAA industry veterans launched a new studio in Wrocław with big ambitions of making next-gen, "AA+" games. Now, Far From Home is ready to unveil its debut project: a sci-fi survival game about climate disaster called Forever Skies.
Originally code-named "Project Oxygen," Forever Skies is a first-person, action/survival game that takes place on a ruined Earth years after a massive climate disaster renders it uninhabitable. It's expected to launch on PC in early access later this year, with a next-gen console release to follow.
With the announcement, Far From Home shared a teaser trailer for Forever Skies that gives an idea of what players will experience in the post-apocalyptic world. You play as a scientist who returns to Earth in an airship that serves as your base while you explore the ruins in search of a cure for the disease ravaging the remaining population of survivors, who await in orbit. Because toxic clouds have taken over Earth's ground level, you'll spend a lot of time either in your airship or at the tops of tall buildings originally built to escape the increasingly dangerous surface level. There's crafting, base building, planting, research and, eventually, combat with whatever it is lurking beneath the deadly cloud layer — an element that Far From Home wants to keep mysterious for now.
That's most of what we know about Forever Skies's gameplay from the reveal, but there's plenty to be gleaned from the team itself — a group of 23 individuals with credits on titles such as Dead Island, The Medium, the Dying Light series, Chernobylite, and Divinity: Original Sin. While Far From Home is a new, untested, independent studio, it's staffed with veterans, has a unique funding source
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