Pokémon GO will apparently be making changes that work to the detriment of players who choose to stay at home as part of a recent update. These changes come by way of the Season of Alola event, which has added more than twenty new Pokémon to the AR game.
The incredibly popular mobile game relies on real-world interaction to get the most out of its augmented reality integration, so when the COVID-19 pandemic hit, developer Niantic had to rethink how the game was structured. To encourage people to stay home and not break quarantine, the game added several incentives and bonuses for anyone playing from the confines of their household. One of the biggest additions was the positive effect that remaining in one place could have on Incense, an in-game item that attracts Pokémon. With this stationary Incense bonus, players could gain access to Pokémon without having to venture into the world and risk infection. These were implemented two years ago, however, and Pokémon GO will be seeing several changes this year.
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It looks like at least one of these changes is going to have a negative impact on players who stay at home, and these players are not happy. As noticed by gaming outlet Dexerto, Pokémon GO player Joe Merrick voiced some of his concerns on Twitter. Merrick writes that the changes made through the Season of Alola update drastically decrease the spawn rate for stationary incense users, lamenting that Niantic is making decisions that don't help players. In the replies to his Tweet, many Pokémon GO users appear to be agreeing with him.
So the Pokémon GO Incense has gone back to 1 spawn every 5 minutes unless you're moving a lot. This pretty much breaks the
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