Many fans were surprised when Atlus made a surprise appearance at The Game Awards 2021 to announce that Persona 4 Arena Ultimax, the 2013 fighting game spin-off of its beloved JRPG series, would be returning to new platforms including PC, Nintendo Switch, and PlayStation 4. While many were excited about this announcement, many were disappointed to learn that a crucial part of the modern fighting game experience would not be making its way to these new ports of Persona 4 Arena Ultimax: Rollback netcode.
Thankfully, as part of its Persona 25th anniversary announcements, Atlus officially confirmed earlier this week that Persona 4 Arena Ultimax's newest port will be receiving rollback netcode as part of a free update coming this summer. This announcement was made just under three weeks before the re-release of the game, with many fans of the fighting game genre excited for the return of this beloved fighting game. With the ever-increasing importance of rollback netcode, here is why Atlus adding rollback to Persona 4 Arena Ultimax is a great call.
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Despite the importance of rollback netcode in the fighting game community, and its increased relevance in the past few years, many casual fighting game players still do not know what exactly rollback netcode is. Put simply, rollback netcode is centered around negating all delay that could come between a player pressing an input on a controller, and the game's reaction. This type of netcode essentially attempts to predict some of the player's inputs just before they react in order to offer a smoother experience for all parties involved and reduce the amount of delay.
The implementation of this style of netcode has been met with hugely
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