After proving itself as one of our favorite Steam Next Fest games earlier this fall, Overthrown is finally available to play in full - and according to developer Brimstone, it's a worthy title to pick up for any fans of the sandbox genre looking for something a little bit different.
Overthrown is anything but "normal" - it's a city-builder sandbox hybrid in which you can lift and chuck pretty much anything you want, from boulders to buildings. Brimstone doesn't shy away from the unconventional either, opting to axe expected mechanics such as fall damage because it's "annoying" and setting Overthrown apart from genre giants like Minecraft with a unique twist on procedurally generated worlds.
In an interview with GamesRadar+, the developers delve into what makes their new game a one-of-a-kind experience amid other sandbox gems like Mojang's own. "While we're fans of the sandbox genre in general," writes Brimstone, "there are certain elements we find to be a bit tedious such as inventory management and the general grind necessary to progress and establish a settlement."
The devs say they hoped to avoid this grind: "What we wanted to do differently was to be able to automate away the repetitiveness with NPC citizens handling that and letting the player focus on exploration and combat instead, able to help out with resource gathering to speed things up, but still free to do something else instead." Their goal with Overthrown is simple - freedom and fun without stress.
"Our goal with Overthrown is to have a sandbox game that the player can just jump in and play by themselves or with friends, without feeling like they have to follow guides," as the studio puts it, "or min/max things to have fun." Whether a player is looking for a more relaxed experience or some action-packed combat, they can find it - and also seamlessly swap between both styles of play as they please.
"Sometimes when I play I might spend a whole season just expanding and gathering nearby resources,"
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