Die by the Blade has announced a release date accompanying its latest trailer, showing off the game's precision sword fighting and punishing one-hit-kill mechanics. The game's intricate combat system and unforgiving lethality are a refreshing change of pace that makes Die by the Blade an indie game worth keeping an eye out for when it releases.
After debuting on the Gamesradar+ Future Games Show in 2020, Die by the Blade captivated many fighting game fans hoping for something new. The game has had a promising development process, fully achieving its Kickstarter goal within a month, followed by winning a «Best games by Unreal Engine» award at the White Nights Dev Contest. As a spiritual successor to the classic PS1 sword fighting game Bushido Blade, Dy by the Blade's main appeal is its no-nonsense combat where every attack is potentially lethal, requiring players to master their combos and hone their reflexes if they wish to stand a chance. With the release date revealed to be November 3, gamers won't have to wait much longer to start channeling their inner samurai.
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Die by the Blade's release date announcement trailer depicts many of the game's key features and the diversity of its characters, weapons, and locations. Rather than move sets being tied to individual characters, as in fighting games like Tekkenand Mortal Kombat, Die by the Blade instead allows for any character to equip any weapon and use its fighting style. This lets players choose their favorite characters, each of which comes with its own backstory and customization options. The cast of characters is impressively diverse, including a megacorp operative, a drunken samurai master, a
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