OlliOlli World successfully managed to fill up the gap in my soul, which was left by Tony Hawk: Pro Skater and the number of arcade skateboarding games from the PlayStation 2 era.
While it visually looks vibrant, gamers preferring a third-person skateboarding experience might be hesitant in trying it out, which, frankly speaking, is a disservice, as there is a lot of depth under the hood, which makes it a great skateboarding game.
Developed by Roll7, OlliOlli World is the third game in the series and the first one published by Private Division, the publishing house under Take-Two Interactive. Judging by everything offered through the package, it is evident that whatever they have learned all these years through the games they previously made has been used to create a brilliant skateboarding game.
Sports games, especially extreme sports games, generally don't have an overarching storyline to tie into the experience. Similarly, OlliOlli World does not have any storyline to tie into the game, except for the backdrop of why the player's character is skateboarding.
The world of Radlandia was created by some great skateboarding almighty, and the player is a candidate to become the next big skateboard guardian. I won’t lie, the opening minutes were some of the most forgettable moments in an otherwise brilliant game, but the game does a pretty decent job of setting a backdrop.
To synergize with the setting, the world of Radlandia and everything surrounding it follows this beautiful cell-shaded, vibrant visual, which is pretty to look at and, at the same time, gives it that loud personality that every extreme sports game has.
The art style Roll7 decided to go along with is the best decision ever, as the cell-shading makes the game
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