In the world of graphical upscaling, many would likely think of DLSS, or Deep Learning Super Sampling, by Nvidia as the final word in the tech. However, with version 2.0 of AMD's FidelityFX Super Resolution having just come out and Apple recently unveiling its MetalFX upscaling algorithm, team green is going to have to work hard to stay on top of the game. Fortunately, it seems to be doing quite well for itself, as the company announced that hundreds of games and apps now support the AI-driven technology.
In a recent post on the Nvidia website, DLSS is said to be available for all «major game engines,» with the software now supporting 200 titles and applications. A quick look on the PC Gaming Wiki shows the sheer number of games that come with upscaling. While version 1.0 only has a few games on the list, including some well-known titles like Battlefield 5 and Metro Exodus, there are so many popular games that feature DLSS 2.0 and even some that support later versions, such as Call of Duty: Warzone's 2.3.4 support.
AMD FSR 2.0 Upscaling Now Available for Xbox One and Xbox Series Devs
In the past, Nvidia has said it wanted to bring DLSS to more games, and this shows that, a year and a half later, this has come to fruition. Of course, it's unlikely to end there. The upcoming Lord of the Rings: Gollum will be launching with DLSS and ray tracing, as will the September launch of Steelrising. Essentially, there's going to be a lot more titles that will likely be utilizing Nvidia's tech. Upscaling is pretty much the standard these days, aiming to improve visuals with less work for a system's hardware. Many games now get updated with it after release, and the list is growing all the time.
However, team green has a lot of competition
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