We’re now over six years after the launch of No Man’s Sky, and yet, the game is more lively than it has ever been. The game has gotten countless updates to both improve quality of life and hugely expand on the game’s world and content, and there’s still more coming. To get the scoop on the future of No Man’s Sky, Eurogamer sat down with public-facing Hello Games developer Sean Murray, who explained the upcoming 4.0 update, as well as the future of where the company is heading next.
The star of the show here is that 4.0 update, which has some big changes headed our way. Going live on Friday, October 7, one of the biggest features of the release with the 4.0 update is that No Man’s Sky is finally coming to Nintendo Switch. This is pretty exciting stuff for fans who are looking forward to taking the adventure on the go, but there are some changes that are being made to the game to ensure it can run on the console. For example, the game’s settlements won’t be available on the Switch, because of the processing power it takes to have them going in the game.
No Man's Sky Switch is releasing on Oct 7th – that's really soon ????
Switch is our next big release and marks the moment No Man's Sky ticks over to version 4.0
Switch is a real labour of love for us, and the whole team is fully focused on delivering that technical mini miracle pic.twitter.com/VvucwC65Fl
— Sean Murray (@NoMansSky) September 22, 2022
The 4.0 update for No Man’s Sky also includes some exciting new features for fans, such as the Relaxed mode, which is available for both new saves and existing ones, and will allow players to forgo some of the grind and chill out. Survival mode is also getting an overhaul to make it a “much more challenging, more unique
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