Riot Games, the studio behind League of Legends: Wild Rift, have announced new content for the upcoming 3.3 update. The latest update will feature new skins, events, a new wild pass, a new game mode, items, champions, and more.
The following champions will be introduced:
As a part of the new update, Elemental Rift will officially become the default map for all game modes on Summoners' Rift. Wild Rift will use some features from League of Legends by using the Infernal, Ocean, and Mountain drakes. The terrain map will change to one of the elements at the start of the game, and the Elemental Rift will satisfy the team's goals around the player agency.
Active item swapping will also be introduced to increase flexibility with the player’s enchantment. Players can use the shop to change to a different active without selling their boots. Doing this will cost some gold and puts your active on a short cooldown. In addition, the Repulsor Enchant will be added to the Enchantments, and it'll knock back enemies in a small area around you and yourself if you're near the blast.
A new solo-based Legendary Ranked mode will be introduced in season 6, and it'll only be available to Diamond and above players. Players who participate in this mode will be able to advance six tiers. Rankings will be updated in real-time, and Legendary Ranked Queue players will have the opportunity to unlock exclusive cosmetics.
Legendary Ranked will have the same cycle as the traditional Ranked system, but it won't be at the start of season six and will begin at a later date. Players will only be able to queue at specific hours to ensure matches are found at a faster pace.
The following skins will be added alongside season 6:
A new Wild Pass will be
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