Criterion and Electronic Arts have revealed some technical information about the Xbox Series and PlayStation 5 versions of the upcoming Need for Speed Unbound. One of the visually boldest upcoming racing games on the market, this new iteration of NFS promises to take things to the next level in more ways than one, and the new reveals suggest that the technical side of things won't be left behind, either.
Following months of murmur and half-believable rumors, Need for Speed Unbound got an official reveal just a few days back, promising a new era of NFS-style racing for all fans of the franchise. The game features a stark visual style that will help it stand out in the market, and according to the latest word from the developers themselves, it should run very well on all contemporary platforms.
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One of the biggest surprises with the reveal of Need for Speed Unbound was the game's aesthetic style, which takes its cues from cel-shaded media and, perhaps, even anime. Developers have now gone on record to confirm that Unbound is still going to run on the Frostbite engine and that it's going to target the golden 4K/60 FPS standard on both Xbox Series X and PlayStation 5 consoles. It's worth pointing out that no specifics have been provided about how Unbound might perform on Xbox Series S, in particular.
While there's likely no cause for concern for Xbox Series S users, even though the console has seemingly been ignored in the context of Unbound's performance, the good news is that players will be able to try NFS Unbound with Game Pass Ultimate. The game's predecessor, Need for Speed Heat, performed reasonably well across the board using the very same Frostbite engine. Unbound is
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