Monument Valley: Panoramic Collection, developed and published by Ustwo Games, brings the acclaimed mobile puzzle game and its sequel to PC for the first time, along with all post-launch content for both games. The mobile game market is a controversial scene; titles like Diablo Immortal have faced heavy criticism for relying heavily on microtransactions and in-app purchases to get more profit out of players. Monument Valley, by contrast, stood out as a quiet, meditative puzzle game, and gained substantial notice from critics and fans.
Both Monument Valley games are puzzle-based, and rely primarily on the manipulation of the environment around the characters. The title takes inspiration from the work of M.C. Escher, and this can be seen in the manipulation and defiance of gravity that is a key part of most puzzles. The game, due to its mobile roots, has simple controls, and can be played entirely with the mouse; the main character will move wherever the player clicks if there's a clear path to get there, and puzzle elements can all be manipulated by clicking and dragging with the pointer.
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Players will generally spend more time paying attention to the levels themselves than to the characters, as a lot of mechanics require direct input from the player; spinning wheels and sliding blocks must be manipulated to create paths for the character to take to their goal, and while the characters themselves will often find buttons to stand on or doors to enter, the level design is the central focus of the game.
Unlike more difficult puzzle games like Wordle, the puzzles in both Monument Valley games are rather easy, and most players should be able to clear them with
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