The Modern Warfare 2 beta will keep its minimap despite complaints from Call of Duty fans, with developer Infinity Ward explaining that other controversial changes to the multiplayer FPS, including the Dead Silence field upgrade, will remain also.
Modern Warfare 2 multiplayer uses an altered version of the on-screen minimap whereby enemies who are firing their weapons do not appear as visible red dots. In the past, if someone was using a gun without a suppressor, and was within a certain range, you would be able to spot their location using the minimap. Now, you have to rely on triangulating the sound of their gun yourself, with the killstreak UAV award being the only way to make enemies show on your map. Naturally, this makes finding and killing opponents more challenging, but Infinity Ward says this is intentional, and offers no plans to change the minimap despite continuing to “gather feedback” from the beta.
“Currently in the MW2 Beta, we only show enemy player dots when a UAV is active,” Infinity Ward says. “The design reason for this is that we do not want to punish players for firing their weapons. We also want players to actively search out the origin of a gunshot versus just travelling directly to where the dot is on the minimap. We continue to gather feedback on how the game is playing in regards to this topic.”
Another method players can use to detect opponents is the sound of their footsteps, but one of Modern Warfare 2’s new field upgrades, which can be added to your loadout alongside perks and attachments, negates this possibility. Dead Silence makes your footsteps silent, meaning that you can sneak up on enemies or run right by their position without being heard. Again, Infinity Ward says it has no plans
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