To celebrate a whopping 15 million players, Mojang has released a new, wintery event for Minecraft Dungeons named Festival of Frost, which is taking place from February 8 - 22. The event, which features a multitude of frosty themed changes, predominantly focuses on Tower configurations and seasonal trials.
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Whilst the bulk of the event is thematic, there are some important changes and additions that are worth mentioning. The array of new and returning challenges and the elusive Iceologer Cape reward are just a few of the notable mentions. This small but impactful update packs a punch, and it's worth knowing how best to handle that impact.
For the most part, the update affects the Tower mode. The structure is outfitted with a chilly new theme and each monster roaming its halls is now iced over in a neat new reskin.
It's not all about the looks, however. Various hazards behave differently and, as a result, you may have to adapt your play-style accordingly. Creeper explosions come with a frosty sting, slowing your attacks for a brief period, and zombies now throw snow projectiles.
The terrain's icy exterior can also prove quite a hardship. Slippery floors mean your attacks might not have the accuracy you would initially hope and water now freezes you upon contact. Be careful about fighting near pools of water as the impending onslaught might have you panicking and falling in accidentally.
This event's challenges and trials are a mix of new and returning additions. The Chills and Thrills trials are making a return, the most notable of which is the invisibility modifier. Other modifiers tend to affect how cooldowns on artifacts and chests work.
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