GamesBeat Summit 2022 returns with its largest event for leaders in gaming on April 26-28th. Reserve your spot here!
Metastage and Departure Lounge have set up a new volumetric capture studio to bring humans into the metaverse. The volumetric capture studio will be in Vancouver, Canada and will be available for virtual reality, gaming, and metaverse developers to use.
These studios use 106 cameras to capture a person’s dynamic movements and turn them into highly realistic digital images. It enables studios to capture human models and convert them into digital forms for stories, games, and other experiences for mixed reality or traditional media.
Christina Heller, CEO of Los Angeles-based Metastage, said in an interview with GamesBeat that the partner company will be known as Metastage Canada, and it has been selected by Microsoft as the exclusive licensee for its volumetric capture technology in Western Canada.
“When we started Metastage in L.A., we didn’t know what it would be used for. There was a fundamental instinct that human performance would be essential for this new medium,” said Heller. “While we didn’t know exactly what the killer use case was going to be when we launched, we knew there would be amazing opportunities and only good things would come from a mechanism for bringing real people into metaverse platforms. And obviously, we still believe in that wholeheartedly.”
IAB PlayFronts 2022
Join developers, ad tech partners and leaders from streaming platforms as they demonstrate, live from NYC, the creative opportunities within the gaming and esports landscape. The event goes live next week, don’t miss your chance!
Metastage Canada is the first 4D holographic capture facility in the region. The stage will launch in
Read more on venturebeat.com