Many gamers ecently rejoiced with the news that both Max Payne 1 and 2 are receiving remakes made by Remedy Entertainment. With the cult-classic neo-noir shooters coming up on nearly two decades since their respective initial releases, the games are more than worthy choices for the increasingly popular remake treatment.
It is worth noting that Remedy Entertainment is working alongside Rockstar in the remake of these two titles, with Rockstar funding the process while Remedy develops the remakes. This is poignant considering Rockstar's relatively recent and highly controversial remaster of Grand Theft Auto 3, Vice City, and San Andreas within Grand Theft Auto: The Trilogy – The Definitive Edition. With Rockstar being involved in the remake of another highly coveted older franchise, it is imperative that the mistakes made with the GTA remasters are not repeated for the remakes of Max Payne.
13 Facts About Max Payne The Games Never Tell You
The news of the Max Payne remakes came as a shock to most in the gaming world, albeit a welcome one. With the aforementioned budgeting of the remakes being majorly financed by the gargantuan Rockstar, fans can expect an impressive level of detail to be present within the games. Not only this, but fans of the Max Payne franchise will know that it was Remedy Entertainment who held the lion's share of development for both Max Payne 1 and 2, so the developer's return for the remakes of said games is the clear right choice in preserving the ethos and feel of the original titles.
A development studio based in Finland, Remedy is more contemporarily known for its work on titles such as the Alan Wake franchise, Control, and Quantum Break. While many are deeply excited at the prospect of playing the
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