Magic: The Gathering’s next expansion, Unfinity, has many ridiculous and potentially overpowered cards. After rumors and discussion of a planeswalker that doesn’t do what you say, Comet, Stellar Pup has been introduced by the game. A new and powerful multi-colored planeswalker, Comet is not only a "Very Good Boy" but is also powerful in several ways.
Unlike other cards from this expansion, it is playable in Eternal format, and with perfect dice rolls, it can infinitely generate creatures until you just win the game outright without damage.
The new Red and White Magic: The Gathering planeswalker, Comet, Stellar Pup, has brought back dice-rolling mechanics. This isn’t a planeswalker you control as normal. It has a baseline loyalty of 5 and only one ability, a +0 uptick.
Depending on how you roll while playing, this card will provide one of several powers. But what can Comet, Stellar Pup do though?
The Magic: The Gathering Unfinity card has a great set of powers and only costs 4 mana to play. It's not overwhelmingly powerful, but it's far from being weak. The best part is that it could be played in Legacy decks too!
Another great thing about the card is that it doesn’t target anything. Players can’t respond to it and start countering its effects. Despite being inconsistent, it is potentially very powerful. You can constantly roll 6s and 1s to build Comet's Loyalty to around 20.
From there, you just need to roll 4-5 to one-shot a player. This could happen on the very same turn he comes out. Sure that’s unlikely, but the fact that it can happen is fascinating.
All the dice roll powers are positives for this Magic: The Gathering card. Even upon loss of loyalty, it can deal damage or retrieve cards. On top of that, by simply rolling
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