As we reach the final chapter of Little Nightmares, the storyline in the game begins to unfold. That being said, Chapter 5 is much shorter than all the previous ones and is more plot-focused. There are minimal action sequences as the story of Six comes to an end.
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There are some puzzles to be solved for this section of the game. However, you only have about ten to 15 minutes of gameplay left at this point. Your character will finally face Geisha, who could be considered the final boss of the game. The sequences to make it through this chapter alive are quite repetitive but heavily dependent on your timing and reflexes.
Once the elevator opens, run out into the foyer. There will be a doorway to your right that will lead to a staircase. Follow the staircase until you reach the top floor and go through the doorway on the left of the screen.
Once in the room, be sure to hold the left trigger, as you will have to sneak past Geisha. At the same time, stay as close to the foreground as possible, as you need to stay away from Geisha and the mirror.
The controller will vibrate to let you know if you are too close. If you are not playing with a controller, your increased heartbeat in-game should be an indicator.
Sneak until you enter the next room. Once inside the bedroom, you can move freely again. Go over to the left side of the room. Climb onto the bedside table and push the vase off. You will find a key between the broken shards that you will need to pick up. Go back to the previous room.
The room should now be empty. On the dresser, you will spot your next and final Geisha statue. Drop the key and use the chair to climb up and break it. You will now have
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