Riot Games has revealed that they have reset their League of Legends MMO spinoff.
Riot co-founder Marc Merrill explained everything on a thread on Twitter. You can read the full thread below, but we’ll summarize it for you first.
Riot chose to reset their MMO because they found they were only making just another MMO with a Runeterra team. Riot wants this game to really “do justice to the potential of Runeterra ,” so their plan is to really make something that has their own spin on the genre.
Merrill also explained that Fabrice Condominas, who previously worked at Bioware, is executive producer of this rebooted MMO. Dataminers found the identity of the executive producer or the now-cancelled first MMO, Vijay Thakkar, through his LinkedIn, a few months ago. Merrill explains Thakkar is now technical director for the project.
Finally, Merrill concludes that they will be going quiet on the title for now, which really makes sense since they’re starting over. This choice not to share anything from the preliminary stage of development is the smart one, as many gamers can hyperfixate on development decisions as ‘cut’ or ‘lost’ content, without understanding why such decisions are made.
This announcement comes one month after Riot unveiled another spinoff in development, the fighting game Project L, now officially called 2XKO. 2KXO will be released in 2025 on PlayStation 5, Xbox Series X|S, and Windows, likely via Steam.
However, this also comes two months after Riot laid off 530 of their employees, representing 11 % of their workforce. Riot described these layoffs as necessary. In their detailed explanation, these layoffs are also a result of Riot winding down some of their other projects. They are completely shutting down their indie publishing label Riot Forge, and their struggling F2P card Legends of Runeterra, is not getting cancelled, but it will get scaled down.
Riot’s announcements indicate that the company’s struggles have not been as severe as in other companies,
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