League of Legends' new Lunar Revel 2022 event is set to improve on the time-based points system that was introduced with season 11's Debonair event.
While the Debonair event was unique, it also made the game extremely grindy. In fact, towards the end the amount of points that the developers intended for the players to earn was much higher than what most could realistically achieve.
This resulted in the game providing around 150 points to players for free to compensate for the mistakes. However, the developers also announced that they will be making a few changes to make the system less punishing.
What went wrong with the old system
The point system that was introduced during the Debonair event was not that successful as it was Riot Games' first attempt at a time-based point system in League of Legends.
This meant that players earned points based on the minutes played rather than the total number of games played. This led to players spending more time within games, rather than forfeiting within 15 minutes, just for the sake of completing games and gaining tokens.
However, the number of points needed to gain the tokens was excessively high. This led to players getting much less tokens than what was originally intended. Thus, in order to circumvent this issue, the developers are going to make a few changes during the Lunar Revel 2022 event.
Within the token bank missions, League of Legends is going to keep the original tokens per-game system rather than the new time-based point system. This is because token bank missions have repeatable missions for players to grind.
However, the previous one during the Debonair event was a failure and as of now the developers do not have a fixed goal in mind. Thus, they will revert back to the old
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