Summer Game Fest just got scary with the announcement of psychological horror Layers Of Fears, the next instalment in Bloober Team’s jump-fest series that might really be a remaster, sort of? Bloober say it's the "psychedelic experience fans know and love" and has "an expanded plotline", so this doesn't sound like an entirely new game. The freshly revealed Layers Of Fears is being built in Unreal Engine 5. As such, the trailer makes for pleasantly unpleasant viewing.
Layers Of Fears is being co-developed by fellow Polish developers Anshar Studios, who’ve previously worked with Larian on Divinity: Original Sin 2 and Baldur’s Gate 3. The devs say this outing is “built upon the foundations” of Layers Of Fear, Layers Of Fear 2 and DLC pack Inheritance, which presumably means it’ll be keeping the jump scares and much talk of insanity from those. I can’t wait for the eventual remake of Layers Of Fears, Layers Ofs Fears. Sorry, Bloober Team.
What we thought might be called Layers Of Fear 3 was teased last year, so it’s been known for a while that Bloober were mucking about with the new Unreal Engine. Comments from Bloober Team’s CEO Piotr Babieno seem to indicate Layers Of Fears was originally meant to be a more straightforward next-gen rebundling of the first two games, but they've decided to meddle with the formula in some way. Babieno says:
Bloober’s original Layers Of Fear, singular, released in 2016 and Adam thought it was more “a collection of spooky scrapbook clippings rather than a magnum opus”. Khee Hoon Chan felt similarly about the 2019 sequel in their Layers Of Fear 2 review. “It’s too fixated on traditional jump scares,” they said, “to embrace the twisted, palpitating gut of its story about a flawed
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