Hideo Kojima is arguably among the best-known names in gaming. From early days cutting his teeth at Konami to his most recent efforts with Death Stranding, Kojima has remained an important figure throughout his time working on games. When Kojima formed Kojima Productions as a subsidiary of Konami in 2005, Konami retroactively attributed his early works to Kojima Productions. Despite departing from Konami in 2015, his company is also still credited with legendary early titles like Metal Gear.
While Kojima, and by extension Kojima Productions, rose to international stardom after the success of Metal Gear Solid and its sequels, his work in the 80s and 90s helped establish many of Kojima Productions' most famous franchises. As fans wait to see what's to come after Death Stranding, it's worth looking back at the titles that brought Kojima to prominence.
Metal Gear Solid's Legacy of Iconic Sound Design
In 1986, Hideo Kojima began work at Konami on a little-known platformer called Penguin Adventure, but the following year Kojima was called up to replace a senior employee working on Metal Gear. While Metal Gear lacked much of the sophisticated stealth elements that characterize the franchise today, it was here that Kojima established the cornerstones that were later perfected in 1998's Metal Gear Solid. It also introduced many of the most memorable characters from the franchise including Solid Snake, Big Boss, and Gray Fox, as well as the gritty aesthetic that became indicative of Metal Gear games.
Following his work on Metal Gear, Kojima began on an adventure game called Snatcher. Though it never enjoyed the same level of success, Snatcher remains one of Kojima's most notable works, and maintains an enduring legacy among fans and
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