Innovation is the name of the game for recent Nintendo titles, and Kirby and the Forgotten Land is no exception. While Zelda: Breath of the Wild and Pokemon Legends: Arceus take some of Nintendo's other leading franchises in new directions, Kirby and the Forgotten Land brings in tons of mechanics that could have a major impact on the rest of the franchise. Kirby's Copy Abilities have permanent evolved forms, Forgotten Land includes city-building mechanics, and its 3D platforming creates an opportunity for less linear levels that reward players for roaming around in search of secrets. It looks like a unique Kirby experience.
That ability to roam in levels seems particularly important, thanks to some information that the demo for Kirby and the Forgotten Land revealed. Players have known for some time that each level is structured around rescuing Waddle Dees from the Beast Pack, but the demo highlighted optional objectives that each level will contain. This system of hidden objectives is poised to encourage exploration to a great extent, which will make completing Forgotten Land all the more rewarding. Kirby and the Forgotten Land's objectives could offer players valuable challenges as the game goes on while making strong use of Kirby's turn to 3D.
Kirby and the Forgotten Land's Evolved Abilities Should be More Than 'Win More' Mechanics
At the end of each normal Kirby and the Forgotten Land level, players will apparently find a golden cage of Waddle Dees to free and bring back to Waddle Dee Town. While that's a solid win condition for each level, HAL Laboratory has gone further. If players want to find even more Waddle Dees to help rebuild Waddle Dee Town, they can keep an eye out for a few additional tasks scattered
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