There are a total of ten perks offered in Killing Floor 2: each with its own strengths and weaknesses. This would be dependent on the player and their preferences in terms of their playing styles. This can also differ based on whether you are playing in multiplayer or single mode.
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Furthermore, each perk is accompanied by skills that can enhance your character’s abilities. And you can level up your perks based on how well you perform during campaigns. Below we will provide a list of the five best perks for multiplayer modes in terms of consistency, durability, and team support.
This is a team-orientated perk with no direct killing power due to the weapon type provided to you. However, it is good for crowd control as the perk comes with flamethrower-type weapons. This is useful for holding off larger hordes of zeds in smaller spaces such as doorways and hallways. It can also cause a lot of damage to Crawlers, Bloats, and other smaller zeds with the Caulk n’ Burn weapon.
The Bring the Heat skill can increase the damage caused by your fire weapons by 35 percent. And, if used in conjunction with the Napalm skill, you are also able to increase the length of the fire damage caused to zeds. And, even though this perk is better for killing smaller zeds, once you have reached level 25, you would be able to do serious damage to bigger zeds in boss battles.
A downside to this perk is the possibility of disruption within your team. You are better served flanking your team, especially when taking on a Boss Z. Shooting fire during a boss fight can cause the bigger zeds to panic while on fire, but not cause them much damage. This can make it more difficult for your team to take it
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