Of all of the announcements, of all of the franchises, of all of the adaptations, I wouldn’t have put a single penny on this one. And yet, here we are, less than 24 hours from the Gamescom Opening Night Live presentation and the news that somebody, somewhere, decided to put pen to paper and sign a contract to produce a brand new video game, in 2023, based on Killer Klowns from Outer Space.
Asymmetrical horror games are all the rage right now, despite being something of a mixed bag and a niche market. Major franchises such as Friday the 13th and The Evil Dead have both had a shake of the multiplayer scythe, while Behavior Interactive’s Dead by Daylight is a literal who’s who of horror’s grimmest superstars, having played host to Freddy Krueger, Michael Myers, Hell Priest, Leatherface, and Ghostface, among others.
But Killer Klowns from Outer Space? Now there’s a real outlier.
Independently produced in 1988, Killer Klowns from Outer Space was written and directed by New York-based siblings Charles, Stephen, and Edward Chiodo, who had, since an early age, developed a love for claymation, prosthetics, animatronics, and all manner of practical special effects. Having cut their teeth in the film industry designing the homicidal fluffballs of Critters (1986), the brothers decided to try their hand at producing their own special-effect-laden take on the horror-comedy genre, that had blown up big time in the wake of Ivan Reitman’s seminal classic, Ghostbusters (1984).
Shot in and around the Santa Cruz county of Watsonville, KKfOS was created with a relatively modest budget, with much of its $1.8 million USD being used to finance shooting permits, rental vehicles, and the materials for a widely ambitious range of practical
Read more on destructoid.com