Halo Infinite has been a tremendous success, both critically and commercially. The game puts together the long journey of the Master Chief in what is the largest Halo game ever made.
What makes the title more amazing is the fact that a major part of Halo Infinite is available completely free of cost. Moreover, the game has a great story-based campaign to satisfy single-player fans. However, Halo Infinite players have to shell out a one-time fee of $60 to access the campaign.
Xbox Game Pass Owners can also access the Halo Infinite campaign at no extra cost, at the time of writing. But lately, there has been some concern about whether Halo Infinite's campaign should be priced $60 at all.
The Halo Infinite campaign has a lot of quality and depth in it. The story is good, the gameplay feels nice, and there is an open-world backdrop. Overall, the campaign has enough to get a new player to pick up Halo Infinite.
The point of debate arises not over the quality of the campaign. The current price of $60 is more of a point of contention. Although some hardcore Halo Infinite players may feel that it is worth it, there are certain genuine points that do not justify the price for others.
Halo Infinite was released more than a month ago. The campaign was supposed to have a co-op, but there have been no developments in that regard so far. Some players even found an exploit to start a co-op, although that ruined their save progress.
If Halo Infinite's campaign is being charged a full price, then it should have one of the most fundamental parts of the campaign, which is co-op mode.
Previously, Halo games didn't have multiplayer modes with a separate price point. However, the case with Halo Infinite is quite different, as it's completely free.
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