The PlayStation 2 era still holds a special place in the hearts of gamers across the world, with a plethora of classic titles still be referred to today as being some of the greatest video game experiences ever made. From Resident Evil 4 and Silent Hill 2 to licensed titles like Spider-Man 2 and Simpsons: Hit and Run, the PS2 had no shortage of unique and groundbreaking games. But while most of these games are confined to their console generation, a few standouts have been remastered or remade over the years, and the upcoming Destroy All Humans 2: Reprobed is one of the lucky few.
Originally released in 2006 for both the PS2 and the original Xbox, Destroy All Humans 2 took the chaotic fun of its predecessor, and expanded upon it in almost every way, from better visuals to more weapons and means of destruction. August is jam-packed with new releases, and Destroy All Humans 2: Reprobed rounds out the month with a bang, but a good deal of fans are still unsure whether this is a fully-fledged remake or just a remaster.
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Generally speaking, Destroy All Humans 2: Reprobed is technically a remake of the original 2006 game, but that really depends on the player's personal definition of the term. Destroy All Humans 2: Reprobed, according to the game's official website, has been rebuilt from the ground-up using Unreal Engine 4. For most people, this is what defines a remake, and ensures it isn't just a remaster. While a remaster tends to use the same engine, mechanics, and visual style, albeit given a fresh coat of paint, a remake is a classic title that's been made from scratch with a new engine.
That being said, Destroy All Humans 2: Reprobed looks like it'll be nearly
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