Pixel art and music is tops. Humorous gore and Easter eggs. One complaint: Parkour fails should result in life loss and resetting at point ofPixel art and music is tops.
Humorous gore and Easter eggs. One complaint: Parkour fails should result in life loss and resetting at point of failure. My patience is gone for all the easy parkour fails/traps in this game because the consequence is a full restart of the castle (unless you want to switch to casual mode, which requires you to lose all of your hard earned lives before enabling).
If a parkour fail resulted in a loss of life and resetting at the point of failure to retry, this would be A+. As it is, parkour fails just feel needlessly frustrating and punitive. The enemy difficulty is great with some fun boss patterns and design, but the parkour fails hurt my enjoyment of this game.
Not sure I’ll finish it. I’m fully leveled up and on my 4th castle. It’s enough.
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