With Destiny 2's Guardian Games releasing during tomorrow's weekly reset, now is as good a time as ever to discuss the game's three classes, as they make up the core of this seasonal event. Much like past editions of Guardian Games, Destiny 2 players will once more choose which class they should use during the event to obtain more points and medals, which is what eventually crowns one of the classes a victor. This year, regardless of the plethora of new Exotics that came with The Witch Queen expansions, Hunters are left with just a handful of viable endgame options.
This can be detrimental to the class' performance during the Guardian Games, but more importantly, it is a symptom of the fact that Hunters and their design philosophy are struggling to stay afloat. Hunters can currently rely on a few Exotics that remained consistently useful or powerful over the years, with some of them regaining popularity through the Void 3.0 update. Destiny 2 players are often relegated to using the same Hunter Exotics and builds over and over in endgame PvE, and the Crucible is often where the class truly shines thanks to a healthy selection of many PvP-focused items.
Destiny 2: How Were Savathun and Xivu Arath Resurrected?
There have been many discussions in the past week after Bungie decided to nerf a Hunter item that was valuable and viable in the endgame for area control or denial. This Exotic is the Renewal Grasps arms, which was introduced with The Witch Queen and saw a lot of play across the board in both PvE and PvP because of how it added a great option for team-wide damage reduction. Renewal Grasps were fun, and arguably too strong in both game modes, but Bungie nerfed them hard in a way that made the item too niche to be used
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