If you think of Apex Legends esports, you think of World’s Edge. TSM dropping Fragment East, SoloQgoats dropping Trials, Riddle dropping Lava City; you know the drill. World’s Edge is where the majority of Apex Legends esports has taken place since the game’s inception, and has been the only map in rotation (if you can call it that) for most of the ALGS' lifespan to date.
However, Storm Point has been announced as a map for Split 2 of the ALGS Pro League. We’ve seen other maps before: early show matches and the X Games were played on Kings Canyon, and BLAST Titans took us to Olympus in the off-season, but Storm Point only landed in Apex Legends last season, so its entrance into esports already comes as a little surprise.
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On the other hand, it’s not surprising at all. The map was designed by Rodney Reece, the man who designed World’s Edge. Of course, it wasn’t a solo effort, but the man behind the sole competitive map designing another is a sign of intent. But Storm Point has its teething issues. The overly aggressive Prowlers are getting nerfed per the latest patch notes, but the sheer size of the map comes with problems: some POIs can’t be reached from certain dropship trajectories, and some rotations are difficult to impossible. I suggested adding two dropships to counteract the size of the map, but in comp teams pick their drop spot ahead of time, so what if you’re on the wrong ship? It adds RNG to the game - never a good thing in battle royale esports, which already have a healthier dose of luck than most. It feels like it needed one map update to fix a couple of issues before being added to the biggest competition of
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