Danielle Reich Cohen
Wednesday 1st December 2021
Hypercasual game publishers receive hundreds -- if not thousands -- of pitches each month. Of these, 80 are getting published each day across both apps stores.
The entire purpose of a pitch is to sell publishers on your concept and help them understand it as best as possible. Often, we see that hypercasual developers either don't share enough information about their game with us, or they don't have a fully-baked concept.
To help ensure you've got a
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