Tiny Tina's Wonderlands' has been positively received by both, the players and critics. Fans have been highlighting it as another great entry in the Borderlands series which, while all-too familiar at times, adds enough new elements. These range from expected features like new enemies, new loot and new NPCs, to surprises like a Class System, dedicated melee weapons and an Overworld map.
The latter is what players will use to traverse the areas of Wonderlands. The map is huge with many areas of interest to explore. These areas, or zones, are interconnected by an Overworld map that can be freely explored. As such, it’s important to be able to quickly get around the map.
The Borderlands games featured open environments too, but they were not seamless. They were connected by a series of loading screens, taking players from one area into another. The maps for these areas were sizable enough to feel like an open world even though they aren't.
The same formula is applied in Tiny Tina's Wonderlands as it is an evolution of the Borderlands 3's mechanics and engine. Players will need to manually visit each location and unlock the Fast Travel Stations there. They're usually conveniently located near location entrances as well as key locations.
Accessing them brings up a selection of previously visited places with discovered Fast Travel Stations that can be traveled to. Note that inaccesible areas appear grayed out on the map and players must unlock the fast travel points there before they can be accessed.
Unfortunately, it is not possible to fast travel around Tiny Tina's Wonderlands' Overworld, which is the medium to access these aforementioned areas. Think of it as the 3D level selection screen from Nintendo games like Super Mario 3D
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