BioWare's Knights of the Old Republic from 2003 continues to be one of the most beloved Star Wars titles despite its age, outshining countless other games bearing the Star Wars name. Along with its popularity as a Star Wars game, Knights of the Old Republic is regarded as one of the finest examples of RPG storytelling and worldbuilding, with a memorable cast of characters and impactful decision-making that would inspire RPGs in the following decades. Knights of the Old Republic used an adapted form of the Dungeons & Dragons 3rd Edition ruleset as the foundation of its gameplay, a system that has certainly begun to show its age today.
With a remake by Aspyr on the horizon, the various ways in which the remake could improve upon the original are worth considering. Aspyr is a veteran team when it comes to ports and rereleases with a catalog including mobile ports of Knights of the Old Republic and Jade Empire along with re-releases ofStar Wars Jedi Knight II: Jedi Outcast and Star Wars Jedi Knight: Jedi Academy. Aspyr's Knights of the Old Republic remake is its biggest project to date and will likely differ from the original in numerous ways when it comes to gameplay, with rumors suggesting it will forego the original's turn-based system in favor of action RPG combat. This move paves the way for KOTOR to draw skill and combat improvements from more recent games with similar styles.
Star Wars: Knights of the Old Republic 2 is Unbeatable on the Switch, Aspyr Confirms
BioWare's Mass Effect series of sci-fi RPGs took much inspiration from their earlier Knights of the Old Republic project, from its Paragon/Renegade morality system which mirrors Light Side and Dark Side choices to its strong emphasis on the player's party members.
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