The Company of Heroes 3 campaign uses a dynamic map that evolves throughout each run, and a new developer diary explains how different forces and missions fit into that evolution.
Developer Relic Entertainment's latest deep dive focuses on the relationship between the map and the events of the campaign – that is, your campaign. The idea to build the map this way originally came from the Ardennes Assault DLC for Company of Heroes 2, but Relic expanded on it considerably for the third full-fat
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