Tango Gameworks' first new project since The Evil Within 2 is GhostWire: Tokyo, and it's turning out to be a departure from the previous installments. The original reveal trailer for GhostWire made it out to be more of an action thriller with a supernatural bent.
It was first shown in an announcement video at E3 2019, and then in a gameplay trailer that was released in the summer of 2020.
Tango Gameworks and Shinji Mikami are strongly intertwined. Although the Tokyo-based studio employs many developers, the Resident Evil co-creator is still easily recognized as the face of Tango Gameworks, more than a decade after leaving Capcom to start the company.
Ghostwire: Tokyo is set in a deserted Shibuya City, and is more action-oriented than either of the Evil Within games. It primarily focuses on the player fighting demonic Yōkai around the city as they try to solve the mystery of why everyone has mysteriously vanished, leaving only their clothes where their bodies once stood.
Tango's major purpose, according to Mikami, was to create games using the "great ability of young designers." Despite this, Mikami would go on to lead Tango's first game, The Evil Within, a survival horror game released in 2014.
It combined inventory management of classic Resident Evil titles with horrific monsters and adrenaline-pumping boss fights.
Long before concentrating on the Shibuya region, Tango Gameworks had the idea of incorporating Tokyo into their game. Because the atmosphere of Ghostwire: Tokyo closely mimics that of real-life Tokyo, developers could draw inspiration from it.
GhostWire isn't like Tango Gameworks' other survival horror games, according to Ikumi Nakamura. In 2020, Bethesda announced:
The protagonist appears to be wielding several
Read more on sportskeeda.com