For the games industry, the pandemic has been a mixed bag. On the one hand, interest in digital entertainment has never been higher. On the other hand, many developers and publishers have struggled to align with a large-scale shift to distributed work.
It has resulted in 2021 being a much quieter year, as noted by Gamesindustry.biz. Adjusting processes and enabling remote collaboration is often far easier said than done. And for massive AAA projects that started development prior to the
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