MultiVersus was released on July 26. The game can now be downloaded and played. The beta, similar to the full release, is completely free-to-play. None of the game modes are locked behind a paywall, but some microtransactions can be bought to speed up progress. This is where the game puts several free-to-play titles to shame despite being in its early days.
Free-to-play games are often accused of predatory microtransaction systems hidden behind the lure of the initial offering. Recent releases like Diablo Immortal have garnered much controversy over some of the gacha mechanics it has inserted. Such practices make these titles pay-to-win, with non-spending players handed many disadvantages.
Despite the early days, there's no such case with MultiVersus yet. While mechanics like battle pass and cosmetics are there, the game feels free to win to a large extent.
Several titles have been released since the Super Smash Bros. series, which has been a major success for Nintendo. Some games, like Brawlhalla, have been quite successful in their rights. MultiVersus, to a certain degree, feels like those games with characters from the DC universe.
However, the gameplay still feels unique, depending on how the platforms and characters are designed. The open beta has different game modes, allowing up to four players to play against one another in a free-for-all mode. Players can even choose to go against bots if they want to improve their gameplay substantially.
There is also a difference in mechanics, like the non-existence of shields. However, those aren't the talking points, as despite being in the early days, the core gameplay and character designs feel solid. Where MultiVersus truly shines is the way it has incorporated
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