MultiVersus got off to a strong start through its early access beta, with the positive word of mouth leading to a successful open beta for the game. Despite the seemingly strange decision to throw franchises like Adventure Time and Game of Thrones together, a creative approach to perks, a 2v2 focus, and a solid core gameplay loop have resulted in a fun free-to-play title. As with most free-to-play games, MultiVersus brings in its money through cosmetics and battle passes.
MultiVersus is a few weeks into its first Season, and in that time, fans have been able to engage with the first battle pass. While there are certainly some issues with MultiVersus’ first battle pass, from a lack of premium currency to issues with the free tiers of rewards, many players have been working through it. However, the process for doing so differs from some other battle passes in the industry, even if the core concept is the same.
MultiVersus Next Character Could Be Coming Much Sooner Than Expected
From a pricepoint, MultiVersus' battle pass has a standard cost, asking players to spend roughly $10 in digital currency. However, a controversial aspect of the battle pass is that it only offers 50 tiers of content, which differs from the 100 tiers seen in the battle passes for games like Apex Legends and Call of Duty: Warzone. While players get two rewards for a good chunk of the tiers, earning one free and premium reward in each, some of the tiers provide no rewards for the free section of the pass.
As for what is in the MultiVersus battle pass, players get very similar rewards to Call of Duty: Warzone. Character XP boosts are comparable to Double XP tokens, banners are equivalent to calling cards, and both games feature skins as well as emblems.
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