The Assassin's Creed series began in 2007, and has since grown into one of gaming biggest franchises with 24 total games. Developed by Ubisoft and its many subsidiary studios, modern Assassin's Creed mainline installments are gargantuan games with expansive worlds and ambitious scope. Comparatively, Assassin's Creed's original game feels rather quaint, but was a breakout title filled with a lot of potential and inventive ideas.
The franchise has now been a gaming staple for three consecutive console generations, with the latest, Valhalla, being the first to land on the PlayStation 5 and Xbox Series X/S. While every game delivers a self-contained narrative, an overarching story has connected most of the games through a handful of modern day protagonists. The present day segments are frequently derided, but are integral to the series' foundation, and continue to develop the Assassin and Templar conflict in the 21st century.
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At this point, the series has gone through gradual transformation, with various games adding and dropping mechanics. The Assassin's Creed timeline connects its events and characters, but the games themselves are a grab bag of gameplay styles, from open ocean naval combat to side-scrolling platformer. The series has been truly prolific, averaging more than a game a year since its inception, with nine classic games, a newer trilogy that flirts with the RPG genre, and a dozen spin-offs of varying scope.
The original Assassin's Creed was an action adventure game with openly explorable areas, and can be considered open world, but doesn't quite reach the breadth the term is usually applied to, though plenty of its successors can thoroughly be
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