The trapper tree has some of the best skills for players who want to be prepared to go into Horizon Forbidden West. Unlike the other five skill trees, the trapper skill tree increases the duration and effectiveness of food and traps. The tree also contains weapon techniques that buff the trip and ropecasters essential in combating the more massive endgame enemy machines, to say nothing of the two valor surges that are more than capable of facing various combat challenges.
[Warning: Possible spoilers for Horizon Forbidden West below.]
In Horizon Zero Dawn, there was no trap-specific tree. Instead, the abilities were relegated to the support-focused forger skill tree. The trapper skill tree in Forbidden West carries that same support focus but expands upon it further. From increasing the effects of the newly added food feature to buffing every new and returning trap in Forbidden West to even the crafting speed and damage potential, the trapper skill is more than sole support skill tree.
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The trapper tree highlights a game mechanic mostly glossed over in Horizon Zero Dawn: machine hunting. Before engaging, machines like the Thunderjaw or the Stormbird were relatively easy to outmaneuver or wear down, and it was doubly so for the lower-tier machines. However, Forbidden West expands on this by focusing on preparation before a battle, from specialized buffs in food and sky traps that target enemies in the sky to tripwires that provide an energy shield. The trapper tree has the best skills for players who love setting ambushes using traps like Horizon Forbidden West's new vertical traps or enjoy passives that make the game more manageable. Among the vast array of
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