High on Life, the upcoming oddball first-person shooter from Squanch Games and Rick and Morty co-creator Justin Roiland, has the potential to be something special. Squanch's previous games, Accounting and Trover Saves the Universe, have built its reputation and laid the stage for High on Life's opportunity. Oddly enough, it's those high expectations from Squanch itself that may have led to the recent decision to delay the game. Rather than throw High on Life up against God of War and Call of Duty, Squanch wants High on Life to have room to breathe.
Squanch creative officer Mikey Spano recently shared the thoughts of the studio in an interview with GamesRadar+. Spano explained that the release month that High on Life was originally planned for, October, is very «crowded.» Spano specifically mentions Call of Duty and God of War, though God of War Ragnarok launches in November. According to Spano, if High on Life is «missing out on the conversation» due to these other game releases then it's a «missed opportunity.»
Day One Xbox Game Pass Game Hit With Delay
Games being delayed in order to fit into a better schedule is a frequent occurrence in the video game industry, though it's often left unsaid. Video game fans typically don't like hearing a game that they want has been pushed back in pursuit of improved market conditions. There's no argument that launching up against Call of Duty: Modern Warfare 2 and God of War Ragnarok would be difficult for a game depending on word of mouth, though. Those games will suck a lot of the oxygen out of the room.
Squanch won't be letting the extra time, around a month and a half, go to waste. On the previous release schedule, Spano says that while the game would have been great the team also
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