Fromsoft president and Elden Ring director Hidetaka Miyazaki is doing the rounds in the runup to Elden Ring's release later this month. The official Playstation blog posted a new piece where various luminaries from Playstation Studios pick their favourite FromSoft boss from across the various Souls games—as part of which, Miyazaki contributed his own feelings on the matter.
«If we’re talking about a boss that I’m 'most proud of' (to use those specific words), it would probably be the Old Monk from Demon’s Souls. The reason being is there was a lot of pushback against that design and what we were trying to do with it. But it was something I really, really wanted to do. I wanted to get that boss concept into the game, both from a visual design perspective and gameplay perspective, including the multiplayer element.»
The Old Monk is a boss in the Latria area of Demon's Souls, the opening area of which is probably the single scariest environment FromSoft has ever produced. After working your way through various challenges the player approaches a final tower where the robes of the land's once-king reside. As the player approaches, the game summons another player into the game, and casts them as the Old Monk boss: Complete with extra powers and health bar.
It is a genuinely jaw-dropping moment: The first time it happened, I couldn't quite believe I was facing another player as the big boss. Later, I got into it, and spent ages being summoned as the Old Monk myself.
«From both the implementation and fun factor, we got a lot of pushback, and no one believed in it at the time,» Miyazaki continues. «But in the end, we came through, and I think it turned into an intriguing boss that the fans appreciated. With Demon’s Souls, there
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