[Disclaimer: The following report is not only intended as a nostalgic love letter to a game I enjoyed — one that legitimately helped me through the darkest and most self-destructive of years — but, moreso, a shout-out to a devoted player community. However, my thoughts on the behavior of Activision Blizzard, including its vile workplace controversies have been well documented in multiple reports here on Destructoid. Overwatch 2 is not in any way ‘penance’ for said controversy.]
Early yesterday, October 3, 2022, Blizzard Entertainment’s juggernaut multiplayer shooter Overwatch finally hit the lights, bringing to an end six years of life, millions of exciting and intense battles, and only one payload ever actually pushed to its destination — This act, of course, was conducted in order to pave the way for successor Overwatch 2, which launches today on PlayStation, PC, Xbox, and Switch.
Around the world, the Overwatch community saw to it that their fave hero shooter went out with a bang, smashing through those final Arcade Mode boxes, jumping into ranked mode to push their final score to its current zenith brink, going on an unhealthy shopping spree for skins and emotes, (I bagged “Red Riding Hood Ashe”), and promising themselves that, when the new era comes, that they’re finally, finally going to learn how to play Moira.
This bittersweet video, captured by player FroggerOW, shows the exact moment that the dev team hit the big red button, and sees a literal party of Overwatch characters hanging out on the final checkpoint of Hanamura. As Lucio spins the platters that matter for his audience, characters such as Symmetra, Ashe, Winston, Cassidy, even nobody’s favorite, Wrecking Ball, dance away the final few seconds of a game
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