No matter how much space I have to process it all, this was never going to be easy to write. After more than 15 years and 15,000 posts, my time at Destructoid — a blog I joined while I was still just a teenager! — has come to an end.
It’s been a wild ride since the day Niero randomly took a chance on me, and I’m proud of what the team has accomplished, and will accomplish.
Deep down, I knew I wouldn’t be here “forever” — but I also knew that I wouldn’t really want to do this job anywhere else. I didn’t just want to write about games; I wanted to write about games on Destructoid. On the internet, there’s no shortage of places to call home. This one’s been mine for a long time, and it has become an unshakable part of my identity.
Every year at Destructoid has been different than the last, and there are always new challenges to face. But the last couple of years, in particular, have been hard on me. They’ve been hard on all of us, in big, small, and sometimes invisible-from-the-outside ways. Stress, burnout, anxiety — it all piles up. I have immense respect for anyone who helps make sites like this tick. The industry can be so unforgiving and unstable. Hang in there.
To be clear, my departure has nothing to do with Destructoid moving under the Gamurs banner, and this was my decision to make. It’s… time.
While the site’s sale was a surprise, and the transition was *hectic*, I was happy about the potential of Dtoid leaving a public company with many different interests to join a private organization purely focused on gaming sites. There are going to be plenty of new opportunities for the incoming sites and staff, but for me personally, this seemed like the right time to make a relatively clean break. This was my “finish
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