Developed by Minecraft Earth studio Blackbird Interactive and published by Focus Entertainment, Hardspace: Shipbreaker is an upcoming sci-fi simulation title that was initially conceived shortly after Blackbird completed 2016’s Homeworld: Deserts of Kharak. The game originally had players navigating through procedurally-generated asteroids and collecting loot before evolving into an action title that was described as “Fruit Ninja in space.” Following a third retooling, Hardspace: Shipbreaker was released on Steam Early Access in June 2020, with a full version set to launch on May 26.
In Hardspace: Shipbreaker, humanity has ascended to the far reaches of space, but life on Earth has decayed into a state of crime and squalor. People in need of money have begun to take dangerous work salvaging wrecked spacecraft as Shipbreakers under the employ of a mega-corporation named Lynx Salvage. The player is one such individual, having recently been assigned to the Salvage Station Morrigan where they are tasked with growing a reputable scrapping operation to pay off their massive debt to Lynx — or die trying. From the main menu, players can choose between one of four difficulty settings, jump into Free Play mode, or race with other players online to see who can gain the fastest time on a leaderboard.
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Hardspace: Shipbreaker’s gameplay consists of the player being assigned a derelict spaceship to tear apart and sort into three different color-coded disposal areas. This is done from a first-person perspective, and players use the mouse to look around their environment. The keyboard is used to navigate the vacuum of space using a jet thruster, with the standard WASD
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